Release Engineer

CV Bay Ltd
£350 per day
29 Sep 2017
25 Oct 2017
Contract Type
Full Time

My Client an award winning AAA studio are looking for an established Release Engineer who has a wealth of experience in successfully building deployment Pipelines to come on board and help with the studio's new IP set release early 2018.

We are not looking specifically someone from a Gaming background but we are looking for someone from a development/Software Engineering background with rock solid development skills with experience woriking with continuous integration, build and release and deployment.


  • Enable developers and artists to iterate locally as fast as possible.
  • Help us to provide a world class development environment, a scalable deployment pipeline and robust infrastructure that enable the company to develop, experiment and deliver high quality features quickly and with confidence.
  • Solve the complex problems and challenges inherent in developing AAA games at scale without sacrificing stability, quality or velocity.
  • Help us transition some or all of our deployment pipeline off-premises.


  • Be level headed and value-focused, so as to prioritise conflicting requests.
  • We expect you to have experience in at least one of these areas:
  • Implementing and maintaining Continuous Integration systems
  • Software configuration management tools
  • Version control system
  • Monitoring systems
  • Virtualisation
Build system uses Team City as the continuous integration server (others like Jenkins, Cruise Control etc all still interesting to us)Supporting build tools are predominantly written in C# with scripting in Powershell.Source control is Perforce.Deployment systems use Octopus Deploy.Monitoring is Splunk (Elastic Search also interesting).Infrastructure is Windows based.